13 August 2016 | 20:30

h_ri / Abstract Nonsense #184

Doors: 19:30 / Start time: 20:30
Entrance 5-10 euro (up to your offer)

h_ri (Harald Stojan) - _h-ar-s
_h-ar-s is a reactive live improvisation for voice and laptop. The basis for the piece is the voice that's being used as a trigger and source material, exploring different voice techniques in conversation with digital technology.

Abstract Nonsense (Andreas Weissenbrunner) - Trying Arrows
“Trying Arrows” is a computer program that reacts on sound. The basic shape is an arrow, which is defined by 7 points. Depending on the frequencies of the sound-input the parameters of the arrow are changing and can either be identified as an arrow, or as an abstract geometry. On the right and left side there can be new arrows added with the same properties but scaled and rotated in a way that they fit in the mother-arrow. This can be continued up to 9 layers.

The developing structure is fractal like self similar, but depending on the sound frequencies the structure can change completely to a chaotic field of lines. It is called “Trying Arrows” because of the fragility of the construct that needs a certain input to remain ordered as regular arrows.
The sound, coming mostly from analog synthesisers, is improvised and subordinates to the responding visuals. It plays in the area of tension between organised and chaotic structures.

h_ri is the solo project of Vienna based soundartist and performer Harald Stojan. Working in the broad field of soundarts effecting electroacoustic composition, sound installations and works for film and theatre as well as improvised vocal/electronic performance. Completed studies of audio engineering with a focus on psychoacoustics, and currently studying at ELAK Vienna focusing on voice and programming.

Andreas Weissenbrunner alias Abstract Nonsense (born in 1983) has been active as a Graffiti writer, artist and musician since 1999. He is a member of the art collective Goat.Inc and of the organization team of Countdown Grabowsee. He studied mathematics and computational engineering, and has been working as a researcher in the field of computational fluid dynamics since 2013. Through combining the mathematical and artistic skills, audio and visual arts were developed. A first version of “Trying Arrows” was developed in 2014.